Learning & Achieving Together

Computing

Our vision is to make computing interactive, interesting and informative, equipping students with skills relevant to the modern world where problem solving, algorithms and understanding technology play a major part in our lives. We will create confident, independent users of new technologies through lessons in computer science.

Students will be taught the principles of information and computation, and how digital systems work. Computing will equip students to use information technology to create programs, systems and a range of media. It also ensures that students become digitally literate, and are able to use and express themselves in developing their ideas through information technology. All learners should have the right skills for their future workplace and become more active participants in a digital world.

Key Stage 3

Skills are taught in seven week modules to students in Years 7 and 8 who are taught one computing lesson a week. The modules have been developed from the new National Computing framework in order to meet the needs of all Brentside students.

Year 7

  • E-safety and using computer systems
  • Inside a computer
  • Computational thinking (Flowol)
  • Binary code conversion and ASCII
  • Computational thinking (Scratch turtle)
  • Basic coding (Python)

Year 8

  • Networks
  • Binary arithmetic
  • Logic gates
  • Python programming: 2
  • Introduction to CSS/HTML and SVG
  • Cybercrime project

Key Stage 4

Students are offered an option at key stage 4 where they can select Creative iMedia or GCSE Computer Science if they choose to. Students will learn a range of skills which they use extensively and apply to solve real problems. The course is taught over three years from Years 9 to 11.

GCSE Computer Science

This course is technical and suitable for students with strong mathematics skills and a keen interest in computer programming.

GCSE in Computer Science will enable students to:

  • Develop their understanding of current and emerging technologies
  • Understand how the technologies work and apply this knowledge to a range of contexts
  • Understand the use of algorithms in computer programs to solve problems using programming
  • Use their knowledge and understanding of computer technology to become independent and make informed decisions about the use and implications of different technologies
  • Develop computer programs to solve problems
  • Evaluate the effectiveness of computer programs.

Cambridge National in Creative iMedia

  • Creative iMedia will enable students to:
  • Understand the importance of using detailed pre-production design techniques
  • Understand the importance of analysing the make-up of a target audience to design suitable solutions to meet their needs
  • Develop skills in a range of multimedia software programs such as Photoshop and Dreamweaver
  • Use their knowledge and understanding of digital mediums to become independent and make informed decisions about design requirements

Assessment and Examinations

Computer Science

Students will be expected to complete written examinations on Computer Systems and Computational thinking as well as a written examination testing programming skill.

Creative iMedia

Students will complete three coursework units using a range of design techniques and digital tools each worth 25%. In addition to the practical work students are required to sit a written exam testing their knowledge of pre-production techniques. This accounts for a further 25% of the final grade.

Extra Curricular Opportunities

Extra curricular opportunities include Programming club for all key stages.